Rocket League Rank Distribution: How Rare Is Your Rank?
Season 22 official data · last reviewed
Updated for S23 ·
What percentage of Rocket League players are Diamond? Is Gold below average? Rocket League is the rare game where you don't have to guess: Psyonix publishes the official rank distribution at the end of every season, covering all regions and platforms. The table below is the Season 22 snapshot (season ended June 10, 2026) for Ranked Standard 3v3 — the most-played competitive playlist.
The percentages are per-tier shares of all ranked 3v3 players; the standing column tells you what "top X%" your tier puts you in.
| Rank | % of players | Standing |
|---|---|---|
| Bronze 1 | 0.763% | Top 100% |
| Bronze 2 | 0.892% | Top 99.2% |
| Bronze 3 | 1.773% | Top 98.3% |
| Silver 1 | 3.457% | Top 96.6% |
| Silver 2 | 6.193% | Top 93.1% |
| Silver 3 | 9.698% | Top 86.9% |
| Gold 1 | 12.798% | Top 77.2% |
| Gold 2 | 13.447% | Top 64.4% |
| Gold 3 | 11.835% | Top 51.0% |
| Platinum 1 | 9.854% | Top 39.1% |
| Platinum 2 | 7.849% | Top 29.3% |
| Platinum 3 | 5.926% | Top 21.4% |
| Diamond 1 | 5.814% | Top 15.5% |
| Diamond 2 | 3.845% | Top 9.7% |
| Diamond 3 | 2.413% | Top 5.9% |
| Champion 1 | 2.025% | Top 3.4% |
| Champion 2 | 0.823% | Top 1.4% |
| Champion 3 | 0.362% | Top 0.6% |
| Grand Champion 1 | 0.171% | Top 0.23% |
| Grand Champion 2 | 0.05% | Top 0.06% |
| Grand Champion 3 | 0.011% | Top 0.012% |
| Supersonic Legend | 0.001% | Top 0.001% |
Where the ladder actually bulges
Gold is the hump of the Rocket League ladder: Gold 2 alone holds 13.4% of ranked 3v3 players, the single biggest tier, and Gold 1–3 together account for roughly 38% of everyone playing Standard. Psyonix's own data puts the average Standard rank at Gold 3 — so if you're Platinum, you are already above average, whatever your teammates say.
From there the ladder thins fast. Diamond 1 starts the top 15.5%, Champion 1 the top 3.4%, and Grand Champion is genuinely elite territory: all three GC tiers combined hold about 0.23% of the player base. Supersonic Legend is 0.001% — about one player in 100,000.
3v3 vs 2v2: same ranks, different rarity
Ranks are earned per playlist, and the Doubles ladder runs noticeably higher: in 2v2, 25.1% of players are Diamond 1 or above (vs 15.5% in 3v3), and Supersonic Legend sits at 0.038% (vs 0.001%). If you compare ranks with a friend who mains a different playlist, you are not comparing the same rarity. The table on this page is Standard 3v3; the same source publishes every playlist, including 1v1 and the extra modes.
Methodology
This is official first-party data: Psyonix releases the rank distribution at the end of each ~3-month season, across all regions and platforms. Season 22 ran March 11 – June 10, 2026. Esports Tales republishes each season's table on a stable page, which is our cited source. The source publishes cumulative percentiles ("top X%"); the per-tier share column is the difference between consecutive cumulative values and sums to exactly 100%. We refresh this page each season when the new official data lands — Season 23 data is expected around September 2026.
Rocket League Rank Distribution FAQ
In Season 22, 12.1% of ranked Standard 3v3 players finished in Diamond (D1 5.8%, D2 3.8%, D3 2.4%). Reaching Diamond 1 puts you in the top 15.5% of the 3v3 ladder.
Gold 3 is the average rank in Ranked Standard 3v3, per Psyonix's official Season 22 distribution. The median player sits at the Gold 3 / Platinum 1 boundary — Gold 3 covers the top 51.0% cutoff.
Champion 1 starts at the top 3.4% of 3v3 players. All Champion tiers together hold about 3.2% of the ladder — rarer than Diamond by a factor of four.
0.001% of ranked Standard 3v3 players — about 1 in 100,000 — held Supersonic Legend at the end of Season 22. In 2v2 it is slightly more common at 0.038%.
Directly from Psyonix: the developer publishes the official rank distribution at the end of every season, covering all platforms and regions. This page uses the Season 22 end-of-season table (June 2026) and is refreshed each season.