A Silver II to Master boost typically takes 7+ days. With Priority Order, delivery is approximately 25% faster.
Silver II to Master LoL Boosting
Climb from the top 61.8% to the top 1% of LoL players
Choose Your Plan
Standard
- Challenger players
- VPN Protection
- Appear Offline
- 7+ days delivery
- €34.02/division
- €0.62/hour
Priority Order
- Everything in Standard
- Priority Queue
- 25% Faster Delivery
- Top-Rated Booster
- Save ~247.3 hours
Full Package
- Everything in Priority
- Live Streaming
- Watch & Learn
- Progress Updates
Silver II to Master — Boost Analysis
This 18-division LoL boost from Silver II to Master spans 5 rank tiers (Silver → Gold → Platinum → Emerald → Diamond), requiring approximately 1978 games across 989 hours of gameplay at €0.62/hour. Cost distribution across tiers: Silver (2%, €13.62), Gold (7%, €45.81), Platinum (14%, €87.91), Emerald (26%, €158.49), Diamond (50%, €306.45). The difficulty curve escalates 16× from Silver II (€6.19) to Diamond I (€99.05) — the most challenging division in this climb. In terms of the LoL player base, this boost advances you from the top 61.8% to the top 1% — passing through approximately 51.2% of all ranked players. Priority Order saves ~247.3 hours (€0.50/hour saved) for €122.45 extra. Full Package adds live streaming for an additional €122.45 (20% premium over Standard). Division difficulty ranges from Silver II (10h, ~20 games, €6.19) to Diamond I (160h, ~320 games, €99.05) — a 16× increase.
Silver II to Master — Tier Overview
This boost crosses 5 rank tiers with the following distribution:
Your Silver II to Master Journey
Starting at Silver II, this boost progresses through Silver (2 divisions, €13.62), then Gold (4 divisions, €45.81), then Platinum (4 divisions, €87.91), then Emerald (4 divisions, €158.49), then Diamond (4 divisions, €306.45), arriving at Master. On average, each division requires ~110 games (54.9h) at €34.02/division. A 70%+ win rate is needed to climb at this bracket; our challenger players sustain 85%+, ensuring steady progress across all 18 divisions. Rating efficiency decreases across this climb: the first division (Silver II) takes ~20 games at 10h, while the final division (Diamond I) requires ~320 games at 160h — reflecting the 16× difficulty gap between Silver II and Master ranks.
Priority Order saves ~247.3 hours for +€122.45 (20%)
Silver II to Master — Division-by-Division Breakdown
Each division's estimated time, cost share, and relative difficulty vs. Silver II
| Division | Est. Time | Est. Games | Cost Share | vs. Start |
|---|---|---|---|---|
| Silver II | 10h | ~20 | €6.19 | 1× |
| Silver I | 12h | ~24 | €7.43 | 1.2× |
| Gold IV | 14h | ~28 | €8.67 | 1.4× |
| Gold III | 16h | ~32 | €9.91 | 1.6× |
| Gold II | 20h | ~40 | €12.38 | 2× |
| Gold I | 24h | ~48 | €14.86 | 2.4× |
| Platinum IV | 28h | ~56 | €17.33 | 2.8× |
| Platinum III | 32h | ~64 | €19.81 | 3.2× |
| Platinum II | 38h | ~76 | €23.53 | 3.8× |
| Platinum I | 44h | ~88 | €27.24 | 4.4× |
| Emerald IV | 50h | ~100 | €30.95 | 5× |
| Emerald III | 58h | ~116 | €35.91 | 5.8× |
| Emerald II | 68h | ~136 | €42.10 | 6.8× |
| Emerald I | 80h | ~160 | €49.53 | 8× |
| Diamond IV | 95h | ~190 | €58.81 | 9.5× |
| Diamond III | 110h | ~220 | €68.10 | 11× |
| Diamond II | 130h | ~260 | €80.48 | 13× |
| Diamond I | 160h | ~320 | €99.05 | 16× |
How It Works
Place Your Order
Select Silver II to Master. This elite 18-division boost costs €34.02/division — the difficulty escalates 16x from start to finish, peaking at Diamond I.
Booster Assigned
Only our highest-rated challenger players handle elite orders. At this tier, a 85%+ sustained win rate is required across ~1978 games. Every session is VPN-protected with Appear Offline enabled.
Reach Master
Elite boosts take 7+ days (989 hours). Priority Order saves ~247.3 hours. Full Package adds live streaming — watch a challenger players climb in real time.
Silver II to Master – Frequently Asked Questions
Silver II to Master boosting starts at €612.28 for the standard option. Priority Order is €734.73, and the Full Package with streaming is €734.73.
Yes, all our boosters use VPN protection matching your region and play with the "Appear Offline" feature enabled. We've completed over 50,000 orders with a 4.9/5 Trustpilot rating.
Only verified Challenger players handle our boosts. Every booster goes through a rigorous selection process including rank verification and win rate analysis.
Absolutely! After placing your order, you'll have access to a live dashboard showing real-time progress. With the Full Package, you can watch the boost live via streaming.
MMR (Matchmaking Rating) is calculated based on wins/losses, individual performance, and rank difference between teams. To improve it: maintain a >55% win rate, play consistently, avoid tilt, and focus on mastering 2-3 champions or agents.
Key strategies include: mastering 2-3 champions at an expert level, understanding the current meta, communicating effectively with your team, tracking enemy cooldowns, and reviewing your replays to identify recurring mistakes.
For optimal duo synergy: choose complementary roles (e.g., jungle+mid), communicate constantly via voice chat, synchronize objective timings, and adapt your picks to create powerful combos.
At Platinum+ ranks, boosters must be at least Master/Grandmaster with a proven 60%+ win rate. For Immortal/Radiant: top 500 players with competitive experience. All pass skill tests and background checks. Average booster rating: 4.8/5.
MMR decay varies by game. Most titles reduce your visible rank after 14-28 days of inactivity, but hidden MMR stays intact. After returning, you may need 5-10 games to recalibrate. We recommend maintenance boosts if you anticipate long breaks.
Approximately 1978 games (989 hours of gameplay). With Priority Order, save ~247.3 hours for 20% extra.
The Silver II to Master boost costs €34.02 per division across 18 divisions. Total: €612.28.
Priority Order adds €122.45 (20%) for 25% faster delivery, saving approximately 247.3 hours. That's €0.50 per hour saved.
Master is a Legendary rank — only the top 1% of LoL players reach this tier (Season 2025 Split 1 data). You are currently in the top 61.8% — this boost will move you into the top 1%.
The most demanding division in this boost is Diamond I, which is 16x harder than the starting divisions near Silver II. Our challenger players maintain a 85%+ win rate at this rank range to ensure consistent progress.
This 18-division boost requires approximately 989 hours of gameplay — about 41 days. The effective cost is €14.86/day. Priority Order reduces total time by ~247.3 hours, delivering approximately 31 days faster.
The 18-division boost spans 5 tiers: Silver (2 divs, 2% of cost, €13.62); Gold (4 divs, 7% of cost, €45.81); Platinum (4 divs, 14% of cost, €87.91); Emerald (4 divs, 26% of cost, €158.49); Diamond (4 divs, 50% of cost, €306.45). The Diamond segment is proportionally more expensive because higher-ranked divisions require more skilled boosters and longer match durations.
Based on Season 2025 Split 1 data, approximately 51.2% of ranked LoL players fall between Silver II and Master. You are currently in the top 61.8% and Master represents the top 1%.
The Full Package costs €734.73 — €122.45 (20%) more than Standard. It adds live streaming so you can watch your challenger players climb in real time and review every game. For a 989-hour boost with 1978 games, this averages €0.06 per game for the streaming experience.
The fastest division in this boost is Silver II at €6.19 (proportional cost). The most challenging is Diamond I at €99.05 — 16× harder. Your booster adapts their playstyle across all 18 divisions to maintain a 85%+ win rate throughout.
Silver II is at approximately the 33% mark of the LoL rank ladder. This 18-division boost represents 60% of the total ladder distance. At €34.02/division, this is one of the most efficient routes in the Silver II-Master bracket.
This boost costs €0.62/hour of actual gameplay across 989 hours. For comparison, Priority Order's €122.45 surcharge saves 247.3 hours — equivalent to €0.50/hour for faster delivery. The 18 divisions average €34.02/division at €612.28 total.
By tier: Silver: ~45 games (2 divs); Gold: ~148 games (4 divs); Platinum: ~284 games (4 divs); Emerald: ~513 games (4 divs); Diamond: ~991 games (4 divs). Total: ~1978 games across 989 hours. Higher tiers take more games per division because rating gains per win decrease as players approach their skill ceiling.
A sustained 70%+ win rate is sufficient to climb from Silver II to Master given average rating gain/loss ratios. Our challenger players maintain 85%+ — well above the minimum — delivering consistent progress across all 18 divisions without extended loss streaks.
No — cost is proportional to estimated match time. The first division (Silver II) costs €6.19 (~10h, ~20 games), while the last (Diamond I) costs €99.05 (~160h, ~320 games) — 16× more time-intensive. The total €612.28 is allocated proportionally across all 18 divisions based on our time-per-step data.
Master places you in the top 1% of ranked LoL players — you will have outranked 99% of the playerbase (Season 2025 Split 1 data). This is an elite rank — fewer than 1% of players ever reach Master. Starting from Silver II (top 61.8%), this 18-division boost bridges a 51.2% player gap.
Yes — the Full Package (€734.73) includes live streaming of all ~1978 games across 18 divisions. You can watch every game from Silver II through to Master, see decision-making at each rank level, and review recordings after. At ~110 games per division, you get substantial footage to study for your own post-boost improvement.
At a sustained 55% win rate (above average), climbing from Silver II to Master takes approximately 1276 games and 638 hours. At 2 hours per day, that is roughly 319 days — compared to 495 days with our service. Loss streaks and variance can extend this significantly, especially across 18 divisions where a single bad session can erase multiple wins.
Based on 989 total hours for this 18-division boost: at 2h/day ≈ 495 days; at 4h/day ≈ 248 days; at 6h/day ≈ 165 days. With Priority Order (741.8h target): 4h/day ≈ 186 days. Boosters on Priority orders typically schedule 5–8 hour sessions to maximize speed. Most Silver II–Master boosts are completed within 248–495 days.
Cost is proportional to estimated match time, which reflects ranking point efficiency at each level. At Silver II, a division requires ~20 games (~10h). By Diamond I, that rises to ~320 games (~160h) — 16× more time-intensive. This is because rating gains per win decrease as players approach their skill ceiling, requiring more wins per division at higher ranks. Our pricing directly mirrors this difficulty curve across all 18 divisions.
Grinding from Silver II to Master naturally takes ~1276 games vs ~1978 games with our service — saving approximately -702 games and -351 hours. At €612.28, that is €0.00/hour saved, or €34.02/division across all 18 divisions. For players who value their time, this is one of the most efficient investments in competitive gaming.
Our challenger players assigned to this route specialize across the Silver II–Master bracket, meaning they have deep meta knowledge of matchup patterns, optimal strategies, and game sense at these skill levels. Maintaining 85%+ win rate at the Silver II–Master bracket requires significantly higher skill than the target rank. Boosters adapt their approach each patch to stay above 80% win rate; any sustained drop triggers an immediate reassignment at no extra charge.
Ready to reach Master?
Join 50,000+ satisfied customers. Challenger players. VPN protected. 4.9/5 Trustpilot.
Boost to Master – €612.28Boost Other Games
Professional boosting services for all your favorite games





