As Marvel Rivals enters its third season, NetEase Games has unleashed a sweeping update that reshapes the battlefield with new heroes, balance changes, and thematic team-ups. Titled “The Abyss Awakens,” this patch marks a pivotal moment in the game’s evolution, introducing Phoenix and Blade as playable characters while rebalancing the meta with a host of buffs, nerfs, and ability reworks.
Let’s dive deep into the highlights of this massive update and explore how it’s poised to redefine competitive play.
New Heroes: Phoenix and Blade
Season 3’s narrative centers around the cosmic clash between the Phoenix Force and Knull, the god of the symbiotes. This thematic backdrop introduces two new heroes:
Phoenix
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Role: Damage/Support Hybrid
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Abilities: Phoenix brings high burst potential and AoE control, with a passive that allows her to resurrect once per match.
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Ultimate: Solar Rebirth — unleashes a fiery explosion that damages enemies and heals allies in a wide radius.
Blade
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Role: Flanker/Anti-Healer
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Abilities: Blade excels at diving into the backline, applying bleed effects, and disrupting enemy healing.
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Ultimate: Nightstalker’s Wrath — a chain dash that targets multiple enemies, dealing bonus damage to those affected by bleed.
These additions not only expand the roster but also introduce new counterplay dynamics, especially against sustain-heavy comps.
Hero Balance Changes
The patch brings a comprehensive balance pass across the roster. Here’s a breakdown of the most impactful changes:
Emma Frost
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Nerfed:
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Telepathic Pulse damage reduced at high energy levels
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Diamond Form damage reduction lowered from 30% to 25%
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Buffed:
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Psionic Seduction ultimate energy cost reduced
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The Thing
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New Ability: Battle Blitz — a leap that grants 25% damage reduction and targets enemies up to 20m away
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Buffed: Stone Haymaker now knocks down flying enemies
Venom
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Buffed:
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Cellular Corrosion slow effect increased from 15% to 25%
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Human Torch
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Nerfed:
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Fire Cluster projectile damage slightly reduced
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Supernova shockwave and DoT damage toned down
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Buffed:
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Gains a 5% damage boost when acting as a Team-Up Anchor
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Iron Man
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Nerfed:
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Repulsor Blast damage reduced in Armor Overdrive
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Invincible Pulse Cannon ultimate energy cost increased
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Mister Fantastic
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Nerfed:
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Inflated State bonus health reduced from 400 to 350
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Namor
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Buffed:
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Trident of Neptune damage and projectile speed increased
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Wrath of the Seven Seas projectile speed improved
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Scarlet Witch
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Adjusted:
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Reality Erasure slow effect reduced
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Damage increased from 750 to 850
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Spider-Man
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Buffed:
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Get Over Here! kick damage increased
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Spider-Power and Amazing Combo damage slightly raised
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Adjusted:
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Loses Team-Up Anchor bonus
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Gains a new Team-Up Ability
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The Punisher
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Nerfed:
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Culling Turret and Spell Field damage reduced
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Final Judgement ultimate energy cost increased
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Winter Soldier
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Buffed:
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Roterstern damage falloff adjusted to be more effective at range
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Wolverine
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Nerfed:
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Feral Leap cooldown increased from 12s to 15s
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New Team-Up Abilities
Season 3 introduces several new Team-Up synergies that deepen strategic possibilities:
Team-Up | Effect |
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Phoenix + Wolverine | Wolverine gains Phoenix Warrior ability; Phoenix gets a 10% damage boost |
Human Torch + Spider-Man | Spidey unlocks Inferno Blast, a fiery ranged attack |
Venom + Jeff the Land Shark | Guardian of the Deep bonus health increased; tendril link duration extended |
Adam Warlock + Star-Lord/Mantis | Leader’s Soul and Nature’s Soul cooldowns increased for balance |
These pairings encourage creative comp building and reward coordinated play.
Bug Fixes and Quality-of-Life Improvements
The patch also addresses several long-standing bugs and gameplay inconsistencies:
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Thor: Fixed latency issues causing Thorforce to cancel unexpectedly
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Magneto & Psylocke: Illusions no longer trigger KO-based effects like Loki’s Laufeyson Reborn
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Leaderboard Navigation: Fixed redirect issues when returning from a player’s Career page
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Replay System: Resolved display errors during tournament qualifiers
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Jeff the Land Shark: Fixed invisibility bug after terrain KOs during Ultimate
These fixes enhance overall game stability and polish, especially in competitive environments.
New Skins and Cosmetics
To celebrate the season’s launch, two new themed skins are now available:
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Captain America – Captain Klyntar: A symbiote-infused variant inspired by the Klyntar storyline
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Spider-Man – Future Foundation: A sleek white-and-black suit from the Fantastic Four crossover arc
Both skins are available in the in-game store and tie into the season’s cosmic narrative.
Meta Implications
The balance changes and new heroes are expected to shake up the meta in several ways:
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Phoenix introduces a high-risk, high-reward playstyle that can swing teamfights with her resurrection and AoE healing
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Blade counters sustain-heavy comps, making him a strong pick against heroes like Mister Fantastic and Scarlet Witch
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The Thing and Namor receive meaningful buffs that could elevate them from niche picks to frontline staples
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Spider-Man and Venom gain more utility, making them more viable in both solo queue and coordinated team play
Expect to see a shift toward burst-heavy comps and more emphasis on Team-Up synergy in ranked and tournament play.
What’s Next?
Season 3 officially launches on July 11, 2025, with servers going offline for maintenance at 5 AM ET. NetEase has hinted at more mid-season updates, including:
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Additional Team-Up combinations
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Hero reworks based on community feedback
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New limited-time game modes and events
Players are encouraged to follow the officialMarvel Rivals patch notes page for ongoing updates.
Final Thoughts
Marvel Rivals Season 3: The Abyss Awakens is more than just a content drop — it’s a bold reimagining of the game’s core dynamics. With Phoenix and Blade joining the fray, a fresh wave of balance changes, and deeper Team-Up mechanics, the game is poised for one of its most competitive and creative seasons yet.
Whether you’re a casual fan or a ranked grinder, there’s never been a better time to jump into the action. Just be ready — the abyss is calling.